I have learned more about game design in the past 6 months by working with multiple web game platforms than my entire ~5 years in game-dev.
gameplaydev.substack.com
For example, I recently published a game on Telegram (900mln+ users) with a partner and they calculated a KPI called k-factor (virality factor). Now the partner showed me a game with a high k-factor and when I played the game, I attributed the gameplay to the KPI, and deconstructed it to understand why it works!
I have learned more about game design in the past 6 months by working with multiple web game platforms than my entire ~5 years in game-dev.
I have learned more about game design in the…
I have learned more about game design in the past 6 months by working with multiple web game platforms than my entire ~5 years in game-dev.
For example, I recently published a game on Telegram (900mln+ users) with a partner and they calculated a KPI called k-factor (virality factor). Now the partner showed me a game with a high k-factor and when I played the game, I attributed the gameplay to the KPI, and deconstructed it to understand why it works!